Play Party Etiquette

Your First Play Party.

What happens at a play party or dungeon, the house rules, what to wear and bring, and the etiquette every guest is expected to follow.

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A play party is a private gathering where adults can play – watch, take part, or simply socialise – under rules the host sets. It might be a dozen people in someone's home or a club night with a full dungeon. What every good one shares is clear rules, people keeping an eye on things, and consent taken more seriously than anywhere else you'll go.

Nobody is expected to play at their first party. Plenty of people go a few times just to watch and meet people first, and that's a perfectly respectable way to begin.

Know the kind

House party, club night or dungeon?

Three common kinds of play party
House partyClub nightDungeon
WhereSomeone's homeA bar or club, often on a set nightA space built or rented for play
How you get inUsually by invitation, after meeting the hostMembership or ticket, sometimes after an orientationMembership, booking or a guest list
EquipmentWhatever the host ownsVaries – often a few piecesBenches, crosses, frames, rigging points
FeelSmall and personalSocial first, play secondFocused on play

Before you go

Five ways to get ready

  1. Go to a munch first.Meeting the community over coffee makes the party far less daunting – the first munch guide covers it.
  2. Read the house rules, all of them.Every event has its own house rules: dress code, what play is allowed, where phones go. Ask the host about anything unclear before the night, not during it.
  3. Bring photo ID.Most events check at the door that everyone is an adult, and some set a higher minimum age – the event's details will say.
  4. Agree things with your partner beforehand.If you go together, decide in advance what you will and won't do there, how long you'll stay and how either of you can call it a night. The consent guide helps.
  5. Pack a small bag.Your own toy bag if you plan to play, wipes or a cleaning spray, water, something to eat, and anything you need for aftercare.

What to wear

Check the dress code

Dress codes vary more than anything else, so check before you go. Some events ask for fetish wear – leather, latex, uniforms, lingerie – and turn people away in street clothes. Others are relaxed, or ask simply for black. Where there's a code, “I didn't know” rarely gets you in.

Many venues have somewhere to change, so you can travel in ordinary clothes and change on arrival. Wear shoes you can stand in for a while, and bring a layer: dungeons are often chilly, and someone coming out of a scene will feel it more.

When you arrive

The welcome, and who's in charge

Expect a check at the door and, at many events, a short welcome from the host or a volunteer: where the play areas are, where the quiet space is, which rules matter most. Listen carefully – that's the evening's ground rules, said once.

Larger events have dungeon monitors – volunteers who watch over play, step in when something looks unsafe and enforce the house rules. They're there for everyone. If you're unsure about anything during the night, they're the people to ask.

Etiquette

Ten rules every guest follows

  • Don't interrupt a scene. No chatting to the people in it, and no walking between them and their space.
  • Watch from a respectful distance, quietly – and move on if you're asked to.
  • Never join in uninvited. Watching is not an invitation, and neither is eye contact.
  • Ask before you touch anyone or anything – people, equipment, other people's toys.
  • Phones away. Most events forbid photos entirely, and many want phones out of sight in play areas.
  • Keep alcohol to a minimum, or none if you're playing. Many hosts won't let anyone play after drinking.
  • Clean up after yourself. Wipe down any equipment you use and leave the space as you found it.
  • Share the equipment. If others are waiting, keep your time reasonable.
  • A no is a no, said once and politely accepted. Don't ask again later in the evening.
  • What happens there stays there. No names, no descriptions, no recognising people elsewhere unless they greet you first.

Playing there

Your first scene in a shared space

  1. Negotiate before you reach the equipment.Limits, safewords, what's on and off the table – all agreed somewhere quiet, not halfway onto a bench.
  2. Start lighter than you would at home.New surroundings, an audience and nerves all change how things feel. Leave room to build.
  3. Keep checking in.Colours work well in a noisy room – see safewords. A dungeon monitor may also check on you; that's normal.
  4. Finish properly.Clear up, then move to the quiet area if there is one for aftercare. Don't rush back into the crowd.

If something goes wrong

Tell someone, or just leave

If anything happens that you didn't agree to – a touch, a comment, pressure to play – go straight to a dungeon monitor or the host. You don't need to be certain it was a serious breach; telling them is what they're there for, and good hosts take it seriously.

You can also simply leave. Nobody is owed an explanation for going home early, and it's sensible to have your own way back arranged before you arrive.

Warning signs

When to stay away

Most events are carefully run. Think twice about one where you see:

  • an event with no written rules, or a host who can't tell you what they are;
  • nobody watching over the play space at a large party;
  • pressure to drink, to play, or to play with someone you've just met;
  • a host who wants money privately, beyond the posted entry fee;
  • photos being taken freely, or rules being waved away for regulars.

Afterwards

The day after

  • Thank the host before you leave – it matters at small events especially.
  • Check in with your partner the next day. It's common to feel a dip after a big night; see sub drop in the aftercare guide.
  • If you met people you'd like to see again, follow up through the event's own channels or here – never by tracking them down elsewhere.
  • If anyone from the party contacts you here in a way that crosses a line, block and report them from within the site.

Party questions

Before The Door.

Do I have to play at a play party?

No. Watching and socialising are normal, and many people go several times before they play at all.

Can I go to a play party on my own?

Often, yes, though some events admit couples or invited guests only. Check the event's rules, and tell the host it's your first time.

What is a dungeon monitor?

A volunteer who watches over the play space, steps in if something looks unsafe and makes sure everyone follows the house rules.

Can I take photos at a play party?

Almost never. Most events ban photos outright and ask for phones to be put away in play areas.

What should I bring to my first play party?

Photo ID, anything the dress code asks for, water and a snack, and your own toys and cleaning wipes if you plan to play.

Ready for more than a munch?

Meet People To Go With.

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